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Ethought Online SuperMarket - Legend of Zelda The Wind Waker

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List Price: $19.99
Our Price: $45.00
Availability: N/A
Manufacturer: Nintendo
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Average Customer Rating:     

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Batteries Included: 0 Binding: Video Game Brand: Nintendo EAN: 0045496960469 ESRB Age Rating: Everyone Feature: Set 100 years after the events in The Ocarina Of Time, this incredible adventure takes a different young hero named Link on an all-new quest Is Autographed: 0 Is Memorabilia: 0 Label: Nintendo Manufacturer: Nintendo Model: 45496960469 Number Of Items: 1 Platform: GameCube Publisher: Nintendo Release Date: 2006-06-15 Studio: Nintendo
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Features
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Set 100 years after the events in The Ocarina Of Time, this incredible adventure takes a different young hero named Link on an all-new quest Link's sister Arilla has been taken by a huge bird. The young man sets sail to track down the bird and get her back -- this sets him on a dangerous and thrilling quest that will make him as much a legend as his namesake As you face monsters and try to think your way around obstacles, you'll earn the Wind Waker -- a special flute that controls the winds Incredible new combat engine with exciting new moves like the evasion attack Addictive mini-games and subquests will help you earn rupees
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Editorial Reviews:
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The Legend of Zelda: The Wind Waker returns you to the world of Hyrule as you travel the waves to tame the winds! Brilliant combat, fantastic facial expressions and beautiful oceans will immerse you in the land of Hyrule as you face Gannon!
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Spotlight customer reviews:
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Customer Rating:      Summary: Love it. Comment: I love this game, it has so many sidequests to do that you can play it again and again, and do different things every time.
Customer Rating:      Summary: My first Zelda game. Comment: I knew of this series for a long time, but I was busy with other video games, namely Mario, and I decided, "I like Nintendo, I like Miyamoto games, this series is critacally acclaimed, I have a Gamecube, and this could open my eyes to a new world of video games." So my reasons were overwhelming, so how does the game stack up.
- I heard a mixed response to the games visuals, and I can see why some people may sneer at the cartoonish look, but I loved it. From the imaginative world of the 'Legend enviorment, to the look on Links face to show emotions. If I have any complaint, it's that they tend to repeat themselves. Minor quibble. Visuals = A-
- The combat is simply sublime. I can get by usally with a simple slash, slash, slash mechanic, I can mix it up with flipping over enemies and slashing them from behind, to a bow & arrow, to a grappling hook that smacks opponets in the face. One complaint is that I often have to wait for opponets to get back up before I continue to smack them around. But, you won't really notice that. Combat = A.
-'Zelda' games are known for puzzels, and while some of them were fun, I found a few to be frustrating and repetive towards the end. I can move blocks around so many times before I get bored. But after you beat it, you get that legendary Zelda puzzle chime, which always is rewarding. So, while most will love the puzzle, I was split. Puzzle = B-.
- The upgrades and secrets are everywhere, I haven't found most of the secrets, but having beat the game, I got all the upgrades and my reaction to the is that most of them can be handy, and when smacking opponets with them, you smile at the inventive useage of them. The only new weapon you get along the way which could've been avoided altogether, is the Skull Hammer which you get in the second half of the game. I found it to be pointless and not very fun or easy to use. Upgrades = A Secrets = C, it's mostly just Rupees.
-The story is too complex to explain here, and while it could be seen as just good vs evil, I found it to be very interesting and engaging, and I loved the characters. The heroic Link, the cocky Tetra, the wise King of Red Lions, the evil Ganondorf, nad the adorable Makar. I have no complaints on plot or characters. Plot = A+ Character = A+ and even the musical score, A+.
- I'll end with the bad thing, and that's sailing. While just moving across the water gets annoying, it's constantly changing the winds that grates on the nerves. It could've been fixed. At least there's no loading screen, and you notice this until the end. Travel = B-.
So here's the final score.
Plot- 10 out of 10
Presentation- 9.8 out of 10
Gameplay- 9.3 out of 10
Final Score- 9.7 out of 10. Or a 5 out of 5. Minor issues aside this is a great game and I hope to get all the Zelda games, and play this one many more times.
Customer Rating:      Summary: Not the best Zelda game Comment: The Legend of Zelda: The Wind Waker is one of the weaker Zelda games of the many that I have played (dating back to the NES original). That said, it still has a lot of the ideas that made other Zelda games great.
My main point of dissatisfaction is this: the game takes places in an ocean-based world with many islands, requiring the player to spend several minutes sailing to reach even the closest islands. Sailing the boat is tedious and boring - it takes much longer than it should. Occasionally, the game forces you to sail almost all the way across the map; a task that can take over 10 minutes.
To me, the best part of any Zelda game is exploring the dungeons. There are enemies, traps, puzzles, and treasure - which makes for a great mix of exploration and action. In The Wind Waker, the dungeons lived up to my expectations, but unfortunately all of the bosses are extremely easy. In fact, the whole game is on the easy side - I haven't yet run out of hearts.
Despite my criticisms, this is generally a pretty good game - it's just not the best.
Customer Rating:      Summary: The Wind Waker--Pretty Good Zelda Comment: In early 2003, the first new Zelda game for the Gamecube was released in North America. It was called The Wind Waker. Shigeru Miyamoto, the creator of The Legend of Zelda series, stated that he could produce a Zelda game for "All-ages". Here's my Review:
1. Story- Basically, Link lives on a small tropical island in the middle of a huge ocean called The Great Sea. When a gigantic bird appears and kidnaps Link's younger sister, he sets off on a quest to rescue her with the help of a magical talking boat called the King of Red Lions. There's much more to the story than that, but that's all I can reveal without the risk of giving away a spoiler.
2. Controls- The controls of the game are almost flawless. The Gamecube controller is easy to get used to with a Zelda title after playing Ocarina of Time or Majora's Mask on the Nintendo 64. My only problem was the yellow C-stick. When you're sailing on the ocean, you'll use a baton called the Wind Waker constantly to make the wind blow in the desired cardinal direction you want to sail in. My problem was when you are choosing a direction, it was difficult to spin the C-stick and make it stop at the place I wanted it to. However, I got used to moving it, and it was not as much of a problem.
3. Graphics- Wind Waker's surprising choice of graphics and animation was where many loyal Zelda fans moaned and complained. They expected that with the Gamecube, there would be an upgrade in the graphics department making the new Zelda look like a prettier Ocarina of Time. While instead, along with Miyamoto's plan for a Zelda game for all-ages, they got cartoonish cel-shaded graphics. I personally find the new graphics to be beautiful, original, and just plain fun to look at. Also, the redisigned characters, especially Link, are very expressive.
4. Difficulty- This is my major problem with the game. It is way too easy! Because Miyamoto said he'd make Zelda for all-ages, that explains why the difficulty level was decreased so much so that it could appeal to younger gamers. It doesn't take Einstein to figure out the puzzles in this game. The bosses are fun but very simple, and most Zelda veterans have likely beaten bosses similar to these in previous Zelda games. So, because of this, it leaves the older players with little sense of achievement after beating the game.
5. Length- My other problem with the game: it's just too short. The game has a whopping grand total of 6 dungeons, and none of them take particularly long to get through. Most other Zelda games have a minimum of 8 and some even go up to 10 normal-sized dungeons. There is a place in the game where there could potentially have been a water temple, and for some reason there wasn't one. Also, near the end of the game,
Link must get through a tedious quest to collect 8 fragments of the Triforce, which I thought was cheaply tacked-on to extend the game's length. They could have added one or two more dungeons and I would not have had a problem.
6. Music- The music is great. It has some tunes that can get stuck in your head hours later. It also includes many of the classic songs remixed from Ocarina of Time and other previous Zelda games.
Overall, The Wind Waker is a great Zelda game, just not amazing like Ocarina of Time. 4 stars.
Customer Rating:      Summary: Best game on Gamecube Comment: This is my favorite game on the Gamecube. I still go back and play it from time to time. Highly reccomended.
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